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CK2Plus(CK2+) is a mod originally created by Wiz, a member of the Something Awful forums who began working for Paradox in January 2013, which was then completely overhauled by a new team following the release of the Rajas of India DLC. The mod has had a lot of new features added since its original inception and continues to be updated regularly. It also incorporates elements from other mods on the Paradox forums, as well as work was done by other users on Something Awful's Paradox thread.
As the name implies, CK2+ exists to give you more—more content, more choices, more fun. The goal is to offer a deeper and more challenging CK2 experience without straying too far from the original game mechanics or adding overly deterministic events. The purpose of this mod is not historical accuracy (although we try to preserve it whenever it’s not detrimental to gameplay), but rather to enrich the medieval sandbox that CK2 offers.
Ultimately, CK2+ aims to deepen the CK2 experience, both in detail and enjoyment. Due to changes in mechanics that may make the game more difficult for new players, it's recommended to have first played the vanilla version of the game to have a good understanding of how it works.
Changes to CK2
Gameplay
One of the first things you'll notice playing this mod is that vassal limits have been greatly reduced compared to vanilla. It is considerably more difficult to manage a large empire, and you will have to decide between having many vassals or having a large personal demesne when considering whether or not to increase your Crown Authority. Retinues are smaller and more expensive to maintain, and the benefits of some technologies has been spread out so there's unlikely to be any single technology which stands above all others in its usefulness.
Another major thing you'll notice is the factions. There are still factions vying for independence and to support a claimant against your title, and you'll have to watch out for them, but there also factions with names like 'Prosperity', 'Glory', 'Tradition', and 'Court'. These are the common interest factions, and each one determines what the vassals within it want -- do they want peace and wealth? Do they want a strong ruler with lots of prestige? Do they want a pious ruler who doesn't change from the old ways? Their faction determines what they do or don't like about what you do, and when they get unhappy as a group they can suddenly start making demands of you. A civil war can be incredibly bad news if multiple factions are unhappy and all your vassals' band together against you instead of letting you pick them off one by one.
In general, quite a few of the changes lead to gameplay being more restrictive on your personal power especially regarding acquiring new lands which, depending on your personal playstyle, can either be a bad thing or lead to a deeper, more involved vassal-reliant game.
Retrieved from 'https://ck2.paradoxwikis.com/index.php?title=CK2Plus&oldid=37994'
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